↑ Sackboy: A Big Adventure - November 21st Patch is Now Available - last accessed on.↑ Sackboy: A Big Adventure - November 9th Patch is Now Available - last accessed on. ![]() ↑ Sackboy: A Big Adventure - December 9th Patch is Now Available - last accessed on. ![]() ↑ 5.0 5.1 Sackboy: A Big Adventure - November 25th Patch is Now Available - last accessed on.Checked with RTSS, game still utilizes D3D12. Shader compilation is non-existent indeed when playing a completely new level never played before. ↑ Sackboy PC updated to eliminate #StutterStruggle! - DF Direct Weekly #86: Is Xbox Series S Holding Back Gaming? Forza Horizon 5, Sackboy, Halo Patches - last accessed on.↑ Climax Studios helped Sumo Digital in development - Twitter - last accessed on.↑ Footage of the PC version's credits - last accessed on.Post-launch patches added several pieces of free costume & emote DLC, DLSS Frame Generation, fixes for shader compilation stutter (game now pre-compiles shaders during boot), added 60, 75 and 144 FPS cap options, added T-Shirt, Baroque Costume and Renaissance Costume (originally a PlayStation launch exclusive) and several bug fixes related to performance and stability. Additionally it added support for DLSS 2.4. Notable additions to the PC release compared to the original PlayStation versions are ray traced reflections, ray traced additional effect lighting shadows and ray traced ambient occlusion. The PC version got released on October 27, 2022, almost 2 years after its initial release. ![]() The PC version was developed by The Eccentric Ape and published by PlayStation PC. It was developed originally by Sumo Digital Sheffield and published by Sony Interactive Entertainment for the PlayStation 4 and 5, which got released on November 12, 2020. Sackboy: A Big Adventure is a singleplayer and multiplayer third-person platform game developed as a spinoff of the LittleBigPlanet series.
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